Home > Rulebook > Powers > Protection > Protection
You protect the target from the vacuum of space.

Prerequisites: Endure Elements, +10% Vitality, Level 3
TP Cost: 1 MP Cost: 25 per minute
Descriptors: Physical, Utility Casting: Vitality
Range: Touch Components: V, S

You create an air bubble around the target that allows them to breathe in the atmosphere, as well as become immune to all environmental effects while this ability is active.

Cantrip – You receive a +20% bonus to all actions made to resist temperature

Imbuement Effects
Target – Target gains the effects of the power