Home > Rulebook > Powers > Continuity > Coincidence
Things are restored to how they were when this ability activates.

Prerequisites: Circumstance, +10% Luck, Level 8
TP Cost: 2 MP Cost: 75
Descriptors: Physical, Support Casting: Luck
Range: Special Components: S, E

The caster creates a point in space on the target’s current physical and mental condition they are in, once this power is casted again on a target within 10m, it readjusts the target to their previous condition that the caster has created through pure coincidence and random circumstances (such as random wild berries, liquid or maybe a doctor passing by) and turns them to that condition, the methods which are up to the GM’s discretion.

Cantrip – You can intuit whether choosing a certain action will be the better option, you have a 50% chance to be correct.

Imbuement Effects
Target – The target receives the effects of the power