Home > Rulebook > Perks > Elegance > Improved Disarm
You’ve learnt how to knock the object away or call it to your hand when disarming

Prerequisites: Disarm, +10% Nerve, Level 5
TP Cost: 0 SP Cost: 50
Descriptors: Physical Casting: Nerve Range: 40m Components: S

You do not provoke exposure while disarming opponents, you may perform disarms with ranged weapons. When disarming a target within 5m of you, you may immediately take their item or knock it away 5m in any direction.

Cantrip – You receive a +20% bonus to resist Disarms