Home > Rulebook > Perks > Elegance > Disarm
Disarming opponents has become a whole lot easier.

TP Cost: 0 SP Cost: 25
Descriptors: Physical, Generic Casting: Nerve
Range: 20m Components: S

Benefit – You do not provoke exposure while disarming opponents, you may perform disarms with ranged attacks.
Normal – Your attack disarms your target, The target must take a Bodyguard Action (DC equal to Weapon Modifier), on fail, the target drops whatever weapon or item they were holding.

Cantrip – You receive a +10% bonus to resist Disarms