Head Mutations
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Fins
The afflicteds legs are replaced with long fins
Benefit – You gain a swim speed of 5m/TP
Downside – All movement on land has their TP cost doubled
Hand Replacement
The afflicteds feet are replaced with hands
Benefit – You may treat your legs as arms as well and can use them as arms would be used
Downside – Your movement speed TP cost is doubled
Wheeled Feet
The afflicteds feet become wheels
Benefit – Your sprinting speed is doubled.
Downside – When in difficult terrain, you receive a -50% to all rolls made to move in there.
Slug Movement
The afflicteds legs merge and become one long, slug-like part which emits slime
Benefit – You emit a slime-like substance from where your legs once were, this substance is a strong adhesive and costs 3m to move through effectively. You move through wet surfaces at x4 of your movement speed and cannot be knocked prone.
Downside – You no longer have the ability to dodge.
Prey Legs
The afflicted’s knees now bend backwards, allowing them to move much faster
Benefit – Your movement speed is increased by +2m/TP
Downside – You receive a -10% Damage Reduction
Frog Legs
The afflicteds legs are strengthened as they have the ability to jump in the air
Benefit – You may jump up to 6m/TP into the air, fall damage is halved and you deal no fall damage to yourself while jumping like this.
Downside – You receive a -20% penalty to all Balance actions.