Wall
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You create a wall, blocking the way of powers and creatures.
TP Cost: 1 MP Cost: 25 per minute
Descriptors: Defence Casting: Muscle
Range: 200m, 5m line (horizontal or vertical) Components: V, S, E
You create a wall of your choice that is 5m long and 1m thick, This wall cannot be passed through, and no powers or perks can target creatures behind the wall unless the caster of the wall allows the ability to. Creatures may still be attacked by ranged attacks past the wall, in this case, it acts as half cover.
Cantrip – You receive a +10% damage bonus while in cover.
Imbuement Effects
Weapon – The attack (if applied to a power) can pass through any wall that is 1m thick without an action needing to be made.
Armour – The person wearing the armour can walk through walls that are 1m thick without an action needing to be made
Target – The target can go through walls that are 1m thick without an action needing to be made.