Home > Rulebook > Powers > Protection > Seal
You draw a seal that once broken, releases an energy of your choice.

TP Cost: 1 MP Cost: 50
Descriptors: Defence Casting: Psyche
Range: 100m, 3m radius Components: V, S, M (A surface to write on)

By writing on a surface, you create a 3m radius seal which when broken by either stepping or interacting with the seal or object that the seal is on, activates the effect of any power combined with the seal.

Cantrip – You receive a +10% bonus against all actions from outsiders.

Imbuement Effect
Weapon – Attacks deal 50% more damage against outsiders.