Home > Rulebook > Perks > Street Fighter > Ultra Attack
You let loose a forbidden technique that deals a large amount of damage

Prerequisites: Super Attack, +15% Nerve, Level 10
TP Cost: 1 SP Cost: 100
Descriptors: Physical Casting: Nerve
Range: Weapon Components: S

You are exposed before using this ability, If hit, this ability has no effect and is still spent, If you are not hit, All actions and abilities in this combo are +100% more effective, you cannot be interrupted. This effect ends when you miss an attack or use an item.

Cantrip – When performing a critical or exposed hit, you receive a +30% bonus to all intimidation actions afterwards