Home > Rulebook > Perks > Street Fighter > Hit Stun
Your confident hits stun a target

Prerequisites: Hit Confirm, +10% Muscle, Level 6
TP Cost: 0 SP Cost: 50
Descriptors: Physical Casting: Muscle
Range: Weapon Components: S

When successfully hitting, you may choose to activate this ability. The GM repeats the attack roll made again under the same exact conditions, if this roll is a success, you gain a x1 boost to your combo, and your target becomes dazed for 1 round. You also gain a +20% bonus to hit with your next attack. This bonus does not stack with itself.

Cantrip – Critical hits increase your Combo Multiplier by x3 instead of x1.