Hit Stun
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Your confident hits stun a target
Prerequisites: Hit Confirm, +10% Muscle, Level 6
TP Cost: 0 SP Cost: 50
Descriptors: Physical Casting: Muscle
Range: Weapon Components: S
When successfully hitting, you may choose to activate this ability. The GM repeats the attack roll made again under the same exact conditions, if this roll is a success, you gain a x1 boost to your combo, and your target becomes dazed for 1 round. You also gain a +20% bonus to hit with your next attack. This bonus does not stack with itself.
Cantrip – Critical hits increase your Combo Multiplier by x3 instead of x1.