Home > Rulebook > Perks > Elegance > Distraction
You’ve learnt how to become a great distraction.

Prerequisites: Improved Interrupt, +15% Social, Level 10
TP Cost: 1 SP Cost: 75
Descriptors: Physical, Nerfer Casting: Social
Range: 100m Components: V, S

You do not cause exposure when interrupting. You may use this ability to dispel any active effects on the target. Powers or Perks successfully interrupted with this ability cannot be used for 1 minute. The next attack performed by someone who isn’t you on the target affected by this interrupt automatically hits.

Cantrip – You gain a +30% bonus to resisting Interrupts.