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Heat Sensors

The afflicted gains the ability to see the heat levels of the area

Benefit – You gain thermal vision and can see the heat levels of all places in colour

Downside – You are dazed for 1 minute after swapping in and out of this ability. This effect doesn’t stack but the timer resets when used.

X-Ray Vision

The afflicted gains the ability to see through various walls and targets

Benefit – You gain the ability to see through up to 1m of wall.

Downside – You are dazed for 1 minute after swapping in and out of this ability. This effect doesn’t stack but the timer resets when used.

Evil Eye

The afflicted’s eyes create an unsettling experience and feeling inside whoever is being stared at by the afflicted.

Benefit – You can choose to stare at a target from any range, the target must take a Composure action (DC Senses Modifier) dealing 25 Force damage to the target for every action they perform while you stare at them in your line of sight, this does not count as an action nor can the target react to it.

Downside – -20% to all Social actions, all characters naturally are distrusting towards you. Animals immediately run away from you.

Realm Viewer

The afflicted gets the ability to see through various realms.

Benefit – You gain the ability to see through the planes of existence up to 20m around you.

Downside – While using this ability, you take a -50% to all Senses actions, and you are dazed for 1 minute after using this ability.

Cyclops

The afflicteds eyes have turned into one singular, large eye.

Benefit – Aim actions cost no extra TP, and the SP cost is halved, you do not receive a penalty to hit when aiming your attacks at all.

Downside – -20% to all Rationale actions.

Owl Eyes

The afflicted gains the ability to see at a much farther distance.

Benefit – You can see up to twice the distance that normal creatures can see, Your range is doubled while aiming firearms

Downside – When seeing from this distance or aiming, you take a -20% penalty to all actions performed within 200m of you related to dodging, attacking or other sight based abilities.