Vitality
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See below for a table of Vitality feats!
Vitality Table
| Name | Prerequisites | Description |
|---|---|---|
| Toughness | – | You can withstand more attacks then the average Joe. |
| *Iron Skin | Toughness, +10% Vitality, Level 8 | You’re more resilient to most attacks |
| **Life Giver | Iron Skin, +15% Vitality, Level 16 | You’re filled with life and are unable to be hindered |
| Metabolism | – | You absorb more nutrients out of food and water |
| *Improved Metabolism | Metabolism, +10% Vitality, Level 8 | Your body is great with storing its nutrients |
| **Superior Metabolism | Improved Metabolism, +15% Vitality, Level 16 | Your body is superior at keeping you nourished |
| Sleeplessness | – | You require less sleep then others |
| *Night Owl | Sleeplessness, +10% Vitality, Level 8 | You’re used to staying up at graveyard hours |
| **Insomniac | Night Owl, +15% Vitality, Level 16 | You need little to no sleep to function |
| Efficiacy | – | You’re more susceptible to the good effects of things. |
| *Good Times | Efficiacy, +10% Vitality, Level 8 | You’re used to having good times with chems |
| **Chemical Enthusiast | Good Times, +15% Vitality, Level 16 | Chemicals are something you take daily |
| Endure | – | You can endure harsher environments more normally then others |
| *Survival Expert | Endure, +10% Vitality, Level 8 | You’re able to survive in the harshest of conditions |
| **Sole Survivor | Survival Expert, +15% Vitality, Level 16 | You’ve survived so much that you’re usually the only one that comes out alive. |
| Heal | – | You can understand the problems of others and yourself much easily. |
| *Field Medic | Heal, +10% Vitality, Level 8 | You’re trained in medical procedures |
| **Renowned Doctor | Field Medic, +15% Vitality, Level 16 | You’re renowned for your healing works |
| Hard To Kill | – | You’re harder to kill then most |
| *Undying | Hard to Kill, +10% Vitality, Level 8 | You prevail even in death |
| **Immortal | Undying, +15% Vitality, Level 16 | You are unkillable |
| Revenant | – | Your body gradually restores its health when not fighting. |
| *Rejuvenation | Revenant, +10% Vitality, Level 8 | Your body naturally repairs itself |
| **Regeneration | Rejuvenation, +15% Vitality, Level 16 | You regenerate large amounts of health when you’re safe. |
| Drunk | – | You’re good at processing alcohol |
| *Heavy Drinker | Drunk, +10% Vitality, Level 8 | Your body detoxifies all harmful toxins |
| **Brewmaster | Heavy Drinker, +15% Vitality, Level 16 | You’re very used to alcohol and various poisons in your body. |
* - indicates tier 2 feats
** - indicates tier 3 feats