Blowgun
Home > Rulebook > Equipment > Weapons > Special > Blowgun
Two-Handed Special, Archaic
Crafting Recipe: Pipe (1), Adhesive (1), Wood (2)
Damage: 50 (d2%) Piercing Critical: x2 Range: 50m
TP Cost: 0.5 Capacity: 1 Reload: 0 TP
Properties: Abundant Weight: 0.3kg Cost: C$0.01
The most simplest of weapons, a pipe that the wielder must blow into, to launch a dart of some kind into their opponents, usually the dart is tipped with a poison or anaesthetic to be more effective in various situations, it is much more reliable as an ambush weapon then a practical combat weapon.