Home > Rulebook > Equipment > War Machines and Siege Devices > Wasp Class Machines > M07-H
Moth, Wasp Class Machine
Crafting Recipe: –
Hit Points: 15,000 Damage Reduction: +40% Block Damage Threshold: 200
Speed: 6m/CE Core Energy: 125 Slots: 10 Size: Huge
Properties: – Weight: 13.5t Cost: C$390

Filling various support roles in combat, this Mecha has multiple defensive and utility abilities that it can use to reveal others, and mimic abilities of other Mecha. It is used mainly as a vehicle that functions as field intelligence and reconnaissance, with it’s ability to fly, it can soar over multiple places and uplink various mechas, before taking abilities from others and crashing down to infiltrate if needed.

Abilities
Flight (5 CE/round) – The Mecha gains a flight speed of 10m/CE
Shimmer (20 CE) – The Mecha creates a bright shimmer that removes all homing effects on all attacks targeting it.
Uplink (50 CE) – The Mecha uplinks to other nearby Mechas in a 1km radius, revealing all nearby Mechas and choosing a target to choose from, the target must take a Vehicle Control action (DC equal to pilot’s Technomancy), on fail, the Pilot may copy one ability of the target Mecha to it’s own abilities. Only one ability may be copied at a time.