Cyberplate
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Power Armour, Cybernetic
Crafting Recipe: –
Damage Reduction: 40% Damage Threshold: 100
Hit Points: 1,750 Ability Points: 1,000
Properties: – Weight: 50kg Cost: C$35
This power armour completely wires into the users body, replacing the limbs of the wearer and exposing the torso and head. This bulky armour allows the wearer to install cybernetics, and removes the cooldown or penalties from any cybernetics that they would wear. The Cyberplate comes equipped with various gravitational field adjusters, and magnets, which allow the wearer to become an apex predator.
Abilities
Remove Condition (100 AP) – All negative status effects related to consumables and cybernetics are immediately removed from the wearer once this ability is activated.
Fly (50 AP) – The wearer gains a flight speed of 5m/TP for 1 minute
Change Gravity (100 AP) – The wearer increases or decreases the gravity of the area around them, either quadrupling the weight of everyone in a 5m radius, or allowing everyone to fly in a 5m radius at 2m/TP. All targets in this area gain a -50% to all Agility actions while in this area.
Magnesis (100 AP, 1 TP) – All metallic items in a 10m radius are moved forcefully at 5m/TP to another point within the radius chosen by the user. The wielders or wearers must make a Bodyguard action (DC 50%), on fail, they are disarmed, and any user wearing metal armour or with atleast 3 cybernetics moves to the point and becomes prone.