Home > Rulebook > Equipment > Power Armour > Powersuits > Mortar Suit
Power Armour, Powersuit
Crafting Recipe: –
Damage Reduction: 35% Damage Threshold: 200
Hit Points: 250 Ability Points: 500
Properties: – Weight: 23kg Cost: C$20

The Mortar Suit is an ironclad, bulky suit, known for the multiple giant cannons on its back, it has the capabilities of firing and dealing heavy firepower to wherever it lands. The Mortar Suit comes with the versatility of other mortars, while also removing the main drawback of mortars being stationary. Those well versed in how to wield the Mortar Suit are one-man armies, unstoppable on the battlefield.

Abilities
Mortar Shot (50 AP, 1 TP) – Fire a mortar up to 1000m away. The Mortar lands 1 round after and explodes where it lands, dealing 500 (d2%) Explosive damage in a 5m radius.
Mortar Volley (200 AP, 2 TP) – Fire four mortar shots up to 1000m away. The shots cover a field of attacks, affecting a horizontal, vertical or diagonal 10m by 20m radius, landing and exploding 1 round after. Each creature caught in this blast takes 1,000 (d4%) Explosive damage.