Powersuits
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Table: Powersuits | |||||||
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Name | DT | DR | HP | AP | Properties | Weight | Cost |
Simple Powersuit | 100 | 25% | 500 | 250 | 15kg | C$6 | |
Deflector | 200 | 15% | 500 | 200 | 17.5kg | C$10 | |
Squireplate | 150 | 30% | 400 | 150 | 20kg | C$12.5 | |
Model Kensei | 50 | 25% | 500 | 300 | 22.5kg | C$15 | |
Ballistae Powersuit | 100 | 20% | 300 | 500 | 25kg | C$17.5 | |
Mortar Suit | 200 | 35% | 250 | 500 | 23kg | C$20 | |
Wrecking Crew PPE | 150 | 40% | 300 | 100 | 27.5kg | C$14 | |
Vagabond Shroud | 50 | 15% | 300 | 750 | 10kg | C$18 | |
Hazard Protection | 150 | 30% | 400 | 200 | 23kg | C$14 |
Simple Powersuit
Power Armour, Powersuit
Crafting Recipe: –
Damage Reduction: 25% Damage Threshold: 100
Hit Points: 500 Ability Points: 250
Properties: – Weight: 15kg Cost: C$6
The most basic of power armours, the standard issue, This is usually what comes to mind when most think of power armour. A full plated suit, sealed up in almost all crevices, and bulletproof to a large degree. This armour is the most commonly used power armour for its efficiency, it’s blank slate and how often various militaries across the universe give it to their more experienced soldiers.
Deflector
Power Armour, Powersuit
Crafting Recipe: –
Damage Reduction: 15% Damage Threshold: 200
Hit Points: 500 Ability Points: 200
Properties: – Weight: 17.5kg Cost: C$10
A very strangely shaped armour, the Deflector Powersuit is infamous for its not-so-beautiful dimensions, with its various contortions on the armour, with a lot of areas being uncanilly smoothed, being much more slimmer then the base powersuit model. However, do not let this fool you! This armour is designed specially to deflect various projectiles, bullets and any blows that the armour can sustain. When the wielder is attacked in the armour, any attack that does not pass the Damage Threshold of the armour instead damages the attacker.
Abilities
Boost Defence (100 AP) – The power armour’s damage threshold is doubled for 1 minute.
Squireplate
Power Armour, Powersuit
Crafting Recipe: –
Damage Reduction: 30% Damage Threshold: 150
Hit Points: 400 Ability Points: 150
Properties: – Weight: 20kg Cost: C$12.5
The Squireplate powersuit is a great introduction into more premium-line power armours, appearing with a more medieval appearance, this powersuit is infamously used by powerful melee skirmishers, with the suit innately increasing the wearers melee abilities, this suit is a must-have for the more powerful melee skirmishers. Squireplate comes with a retractable longsword which cannot be disarmed from the wielder.
Abilities
Damage Boost (50 AP) – The damage of the next melee attack is increased by +10% per wearer’s level.
Model Kensei
Power Armour, Powersuit
Crafting Recipe: –
Damage Reduction: 25% Damage Threshold: 50
Hit Points: 500 Ability Points: 300
Properties: – Weight: 22.5kg Cost: C$15
The Model Kensei is a form of powersuit used exclusively by the experts of melee, ones that restrict themselves to melee combat. The Model Kensei has special systems which control the users arms and legs, allowing them to perform precise movements and perfect cuts with simple motions of the wielder. The suits design appears similar to various eastern full-plate armours, having motifs lingering throughout the armours design. Only the most experienced of melee fighters wear this armour.
Abilities
Parry (50 AP) – When blocking an attack, the user can choose to parry, doubling the Block DT of the wielder
Sharpen (50 AP) – The user’s damage with melee weapons increases by +10% per level
Deflect (50 AP) – If an attack deals no damage due to blocking, the attacker instead takes the damage of their own attack, they cannot block or dodge this damage.
Ballistae Powersuit
Power Armour, Powersuit
Crafting Recipe: –
Damage Reduction: 20% Damage Threshold: 100
Hit Points: 300 Ability Points: 500
Properties: – Weight: 25kg Cost: C$17.5
The Ballistae Powersuit is a suit with various cores lingering on the chest, hands and shoulders of the wielder, being fairly lightweight, the suit is designed for those who attack at long range, being equipped with a powerful Ballistae Bolt Laser. The suit is mainly experimental, with the designers attempting to make starship weaponry more mobile and readily available to use on battlefields.
Abilities
Ballistae (100 AP, 3 TP) – Provokes exposure, fires a powerful beam that attacks up to 500m away, dealing 1,000 (d10%) Fire Damage. This attack destroys and goes through all full-cover that is 1m thick.
Optics (50 AP) – The wearer’s ranged weapons have their range doubled for 1 minute.
Mortar Suit
Power Armour, Powersuit
Crafting Recipe: –
Damage Reduction: 35% Damage Threshold: 200
Hit Points: 250 Ability Points: 500
Properties: – Weight: 23kg Cost: C$20
The Mortar Suit is an ironclad, bulky suit, known for the multiple giant cannons on its back, it has the capabilities of firing and dealing heavy firepower to wherever it lands. The Mortar Suit comes with the versatility of other mortars, while also removing the main drawback of mortars being stationary. Those well versed in how to wield the Mortar Suit are one-man armies, unstoppable on the battlefield.
Abilities
Mortar Shot (50 AP, 1 TP) – Fire a mortar up to 1000m away. The Mortar lands 1 round after and explodes where it lands, dealing 500 (d2%) Explosive damage in a 5m radius.
Mortar Volley (200 AP, 2 TP) – Fire four mortar shots up to 1000m away. The shots cover a field of attacks, affecting a horizontal, vertical or diagonal 10m by 20m radius, landing and exploding 1 round after. Each creature caught in this blast takes 1,000 (d4%) Explosive damage.
Wrecking Crew PPE
Power Armour, Worksuit
Crafting Recipe: –
Damage Reduction: 40% Damage Threshold: 150
Hit Points: 300 Ability Points: 100
Properties: – Weight: 27.5kg Cost: C$14
PPE is used quite often in construction sites, however, for more highly hazardous situations, the Wrecking Crew PPE is used, these worksuits are often seen in low gravity or highly hostile situations that require the use of reinforced armours. The armour has a very round shape, with loads of weight, the weight being used quite regularly to bust through rooms and walls, or even through various rocks, surfaces and durable objects. When charging and spending atleast 2 TP to move in a straight line, any objects or creatures you crash into while wearing this armour take fall damage equal to the amount from when you first started moving.
Vagabond Shroud
Power Armour, Powersuit
Crafting Recipe: –
Damage Reduction: 15% Damage Threshold: 50
Hit Points: 300 Ability Points: 750
Properties: – Weight: 10kg Cost: C$18
The Vagabond Shroud is a form of armour used by speedy frontliners, being much more lightweight, the suit is typically covered with a cloak of some kind, made of a woven kevlar fibre, this armour is designed for those to go fast, go quietly, and to ambush others. More commonly found during city raids and sieges. The Vagabond Shroud is also commonly found amongst more organised bandit groups. The armour is rarely seen on the battlefield, if it ever is seen, then the armour has failed its purpose.
Abilities
Invisibility (100 AP) – The wearer turns invisible and gains a +50% bonus to all Stealth actions for 1 minute.
Teleportation (100 AP, 1 TP) – The wearer teleports to a location of their choosing up to 10m away. They must have line of sight of this location.
Blur (100 AP) – The wearers silhouette blurs, creating an after-image, granting a +25% bonus to all Dodge actions.
Telekinesis (100 AP, 1 TP) – The wearer gains access to the telekinesis power at no MP cost for 1 minute.
Blackout (200 AP, 3 TP) – All electronics in a 30m radius from the wearer that isn’t the wearer’s technology get turned off.
Auto-Dodge (50 AP) – The wearer automatically dodges the next attack that they face.
Hazard Protection
Power Armour, Worksuit
Crafting Recipe: –
Damage Reduction: 30% Damage Threshold: 150
Hit Points: 400 Ability Points: 200
Properties: – Weight: 23kg Cost: C$14
The Hazard Protection Worksuit is a powerful tool used in remote locations, typically used in planet colonisation, these suits are made to withstand immense pressure and hospitable locations. While not entirely combat oriented in its design, the Hazard Protection suit is known to be one of the best in withstanding various situations, and is a common armament for those who travel around the universe and discover new, uncharted territories. While wearing the armour, you take ¼ of the damage from all environmental damages e.g. Fall Damage, damage from acid pools, lava, etc.
Abilities
Poison Neutralise (100 AP) – Neutralises any negative effects in the wearers body, dispelling them, regenerates 10 HP per round for 1 minute.
Armour Charge (Special) – For each AP you put into the armour, it creates a barrier that has as much health as you put into it (maximum 100 AP)