Naturalism
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See below for a table of Naturalism Powers!
Naturalism Powers Table
| Name | Prerequisites | Description | 
|---|---|---|
| Web Shoot | – | You fling a web at your target | 
| *Web Sling | Web Shoot, +10% Agility, Level 4 | You launch a long, webbed rope that you can use for mobility and grappling | 
| **Web Trap | Web Sling, +15% Agility, Level 8 | You create a web trap that activates on touch. | 
| Spores | – | You generate spores in an area that hurts others. | 
| *Alter Pheromones | Spores, +10% Psyche, Level 4 | You alter the hormones of a creature, disguising their true nature from any other. | 
| **Photosynthesis | Alter Pheromones, +15% Psyche, Level 8 | You cause a target to regain strength based on the light | 
| Alchemy | – | You can discern easily what each herb is used for | 
| *Ingredient Hound | Alchemy, +10% Senses, Level 5 | You can easily detect and harvest any ingredient with a high quality | 
| **Druidic Sense | Ingredient Hound, +15% Senses, Level 10 | You connect deeply to nature itself as you feel the beat of the ecosystem. | 
| Breath Weapon | – | You release an elemental power from your mouth. | 
| *Breath Ball | Breath Weapon, +10% Vitality, Level 4 | You launch a ball of energy from your breath | 
| **Smouldering Breath | Breath Ball, +15% Vitality, Level 8 | You launch a powerful ray of energy from your throat | 
| Natural Empathy | – | You attempt to mimic the nature of an animal to seem more familiar. | 
| *Nature Communication | Natural Empathy, +10% Psyche, Level 4 | You speak to nature fluently as it communicates back to you. | 
| **Animal Bonding | Nature Communication, +15% Psyche, Level 8 | Animals tend to treat you and assist you as one of their own. | 
| Change Weather | – | You can turn a rainy day into one with clear skies at the flick of a hat. | 
| *Meteor Shower | Change Weather, +10% Psyche, Level 7 | You move comets, asteroids and other debris to wreak havoc on the battlefield. | 
| **Shooting Star | Meteor Shower, +15% Psyche, Level 14 | You summon stars from the skies to rain down on your foes. | 
| Snare | – | You cause material to grab onto your target. | 
| *Entangle | Snare, +10% Psyche, Level 3 | You send out multiple materials to hold your targets down. | 
| **Entrap | Entangle, +15% Psyche, Level 6 | You trap your targets by bending materials to your will. | 
| Animal Call | – | You make the call of the wild, as creatures answer it. | 
| *Animal Signal | Animal Call, +10% Social, Level 5 | You create a signal for animals to follow, that they can sense from far away lands. | 
| **Hunter’s Region | Animal Signal, +15% Social, Level 10 | You mark the region to be populated by a certain kind of creature | 
| Change Terrain | – | The terrain changes to match the specifications of your choice. | 
| *Change Atmosphere | Change Terrain, +10% Senses, Level 5 | You change the makeup of the atmosphere in the area. | 
| **Bend Nature | Change Atmosphere, +15% Senses, Level 10 | You change the ecosystem around you to match your desired choice. | 
 * - indicates tier 2 powers 
 ** - indicates tier 3 powers