Forget
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You make multiple targets forget what happened recently.
Prerequisites: Wipe, +10% Intellect, Level 6
TP Cost: 2 MP Cost: 75
Descriptors: Mental, Nerfer Casting: Intellect
Range: 100m, 3m radius Components: S, E
You cause all targets in a 3m radius to forget what happened in the last hour. They can take a Quick Thinking action (DC caster’s Intellect Modifier). On success, the target gains their memories back.
Cantrip – You gain a +20% bonus to resisting all fear effects caused by creatures you cannot see.
Imbuement Effect
Target – The target receives the effects of the power