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See below for a table of Hex Powers!

Hex Powers Table

Name Prerequisites Description
Charm You charm the target to believe you are their friend.
*Geas Charm, +10% Social, Level 6 You force a target to perform a task for you.
**Mind Control Geas, +15% Social, Level 12 You control the mind of your target.
Suggest You command your target to do your bidding.
*Greater Suggest Suggest, +10% Social, Level 5 You subconsciously plant a request in a target.
**Sleeper Greater Suggest, +15% Social, Level 10 You cause a target to follow a set task when given an activation word
Fatigue You drain the energy out of a target.
*Exhaust Fatigue, +10% Senses, Level 4 You further tire out multiple targets.
**Sleep Exhaust, +15% Senses, Level 8 You send a target to sleep.
Stupor You thin the blood of the target
*Inebriate Stupor, +10% Senses, Level 4 You can thin the blood of your target at range.
**Blackout Inebriate, +15% Senses, Level 8 You cause all targets to become black-out drunk due to their blood thinning.
Truth You get truthful information out of those you suspect are lying.
*Judgement Truth, +10% Senses, Level 4 You force judgement onto the target, making them feel the weight of their guilt
**Discern Reality Judgement, +15% Senses, Level 8 You can discern what is real and what is fake
Control Speech You can force people to say things that they had no ability to say.
*Throw Voice Control Speech, +10% Social, Level 4 You make your voice originate from a different location
**Shout Throw Voice, +15% Social, Level 8 You release a powerful shout that knocks your targets down.
Wipe You wipe a small amount of memory from a target
*Forget Wipe, +10% Intellect, Level 6 You make multiple targets forget what happened recently.
**Amnesia Forget, +15% Intellect, Level 12 You completely wipe out the memory of a single target.
Hold Person You stop a target in their tracks.
*Petrify Hold Person, +10% Social, Level 7 You turn a target into a statue
**Paralysis Petrify, +15% Social, Level 14 You shut down a targets nervous system.
Mental Strain You invoke mental strain and damage to your target.
*False Memory Mental Strain, +10% Intellect, Level 3 You create false memories of situations to appear into your targets head
**Contagion False Memory, +15% Intellect, Level 6 You spread a disease to your target.

* - indicates tier 2 powers
** - indicates tier 3 powers