Home > Rulebook > Powers > Conjuration > Redirection
You redirect all energy directed towards you towards your target.

Prerequisites: Link, +15% Psyche, Level 8
TP Cost: 1 MP Cost: 100
Descriptors: Mental Casting: Psyche
Range: 3m Components: V, S, E

You redirect most damage you take by linking yourself to a creature or item. You take 10% damage from all sources, the item takes the other 90% damage, in turn, all damage the redirected creature or item takes is reduced to 10%, while you receive the other 90%. Creatures can take a Resistance action to remove the link (DC Caster’s Psyche Modifier). On success, this power is dispelled.

If the linked creature or item would be dead or broken respectively due to the damage, you take the remainder of the damage.

Cantrip – You gain the ability to automatically see if a person knows another and their relationship as well as general location upon mention of their name to that person.

Imbuement Effect
Target – The target receives the effects of the power