Home > Rulebook > Powers > Chimerism > Spirit Shock
You invoke a spiritual shock into the target, causing their inner ego to fall

TP Cost: 2 MP Cost: 50
Descriptors: Utility Casting: Nerve
Range: 10m Components: V, E

You shock your targets spirit directly, the Target must take a Confidence Action (DC Caster’s Nerve Modifier), on fail, they are given the bothered condition for 1 round.

Cantrip – Your spirit counts as 2 souls.

Imbuement Effects
Weapon – All attacks cause the effects of this power.
Target – Target gains the effects of this power.