Home > Rulebook > Powers > Chimerism > Alter Ego
You generate an alter ego that the target can swap to.

Prerequisites: Inner Self, +15% Nerve, Level 8
TP Cost: 3 MP Cost: 100 per hour
Descriptors: Utility Casting: Nerve
Range: 20m Components: V

You create an Alter Ego for the target. The caster dictates all the traits, abilities and effects that this Alter Ego has, as well as it’s morals. The Alter Ego is treated as an equal level to the caster or the targets level (whichever is lower). The target may swap between this alter ego for 5 TP for as long as this ability is active.

Cantrip – You gain a +30% bonus to all Confidence actions.

Imbuement Effects
Target – Target gains the effects of this power.