Acclimate
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You acclimate yourself to the climates, learning to move quickly, suited to your area.
Prerequisites: Biome Adjust, +10% Vitality, Level 4
TP Cost: 1 SP Cost: 50 per hour
Descriptors: Utility Casting: Vitality
Range: Self Components: F
You adjust to the biome around you, and do not receive any penalties to movement based on terrain as long as you are in this biome. While in this state, whatever temperature you are in is considered average temperature for yourself, and any steps above or below in terms of hot or cold is adjusted accordingly (e.g. adjusted to cold, entering average temperature makes it seem moderately warm). You move at x2 of your own movement speed else while travelling in this biome.
Cantrip – You receive a +20% bonus to resist elemental effects like burn, freeze, shock, etc.