Melee Projectiles
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You’ve learned to time your attacks and combine both ranged and melee at the same time.
Prerequisites: Improved Point-Blank, +15% Senses, Level 10
TP Cost: 0 SP Cost: 0
Descriptors: Physical Casting: Senses
Range: Melee Components: S
You do not receive penalty to hit with ranged weapons in melee combat, You receive a +25% to hit in melee combat with ranged weapons. You may fire a ranged weapon once at 0 TP after hitting an opponent with a melee attack.
Cantrip – You gain a +30% chance to hit with melee weapons right after using a ranged weapon in combat.