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The morale of your opponents is nonexistent once they see you.

Prerequisites: Halt, +15% Social, Level 10
TP Cost: 1 SP Cost: 150 per round
Descriptors: Support, Nerfer Casting: Social
Range: 20m radius centred on caster Components: V

You bring fear to those around you in a 100m radius, The selected targets must make a Morale Action (DC Caster’s Social Modifier), on fail, they take a -60% chance to hit and are frightened. On success, they take a -40% chance to hit and are shaken.

Cantrip – Your insults and actions tend to demoralise more, granting a +30% bonus to Intimidation actions made to demoralise or humiliate.