Home > Rulebook > Perks > Doctor > First Aid
You have basic first-aid knowledge.

TP Cost: 1 SP Cost: 50
Descriptors: Utility Casting: Intellect
Range: Touch Components: S

You perform some simple first aid abilities on the target. You start with 5 points per level, and using the table below, you may perform various abilities or effects based on it

Table: First-Aid    
Name Point Cost Effect
Heal 5 You heal a target for 10 HP for an amount of rounds equal to your level.
Restore SP 5 You restore 10 SP to a target for an amount of rounds equal to your level.
Restore MP 5 You restore 10 SP to a target for an amount of rounds equal to your level.
Remove Condition 10 You remove 1 condition from the target
Stabilise 10 You stabilise the target
Restore Wounds 10 You restore 1 wounds from the target.
Create Kit 5 You create a kit that performs all of the effects that you have chosen with this ability, this kit costs 1 TP to use.

Cantrip – You gain a +10% bonus to all Stabilise actions