Home > Rulebook > Perks > Brutalist > Trip
You can knock opponents flat on their ass more effectively.

TP Cost: 0 SP Cost: 25
Descriptors: Physical, Generic Casting: Agility
Range: Weapon, Melee Components: S

Benefit – You do not become exposed by tripping a target.
Normal – You perform an attack with your melee weapon, causing your target to fall over, they must take a Balance Action (DC equal to weapon’s modifier), on fail, they fall prone. This action provokes exposure.

Cantrip – You gain a +10% bonus to resisting Trips