Broken
Home > Rulebook > Gamemastering > Conditions > Broken
The target (typically an item) is broken and cannot be used as effectively, they take -50% to all actions related in the use of this item.
Home > Rulebook > Gamemastering > Conditions > Broken
The target (typically an item) is broken and cannot be used as effectively, they take -50% to all actions related in the use of this item.