Dog Tooth
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One-Handed Ranged, Legendary Artefact
Crafting Recipe: –
Damage: 250 (d2%) Piercing Critical: x4 Range: 200m
TP Cost: 0.5 Capacity: 12 Reload: 2 TP
Properties: – Weight: 1.8kg Cost: C$78
This compact pistol features a screen on the back of the slide, containing an ammunition counter, while the firearm has an integrated AI which allows the user to aim better. The sight for the weapon is a hologram, showing a crosshair and Heads-Up Display (HUD) to the user showing all active targets and it’s inbuilt targeting system, as well as the current mode that the weapon is in.
Rank 1
Smart Aim – The user can aim without using a Dual Wield action, all shots while aiming have their chance to hit increased by +20%.
Rank 2
Smart Aim – The user can aim without using a Dual Wield action, all shots while aiming have their chance to hit increased by +40%.
Auto Hack – When shooting electronic objects, the user can choose to hack the object instead. After this shot has been fired at the object, one minute must pass without any damage affecting the object, if successful, the user automatically succeeds at hacking the object.
Rank 3
Smart Aim – The user can aim without using a Dual Wield action, all shots while aiming have their chance to hit increased by +60%.
Auto Hack – When shooting electronic objects, the user can choose to hack the object instead. After this shot has been fired at the object, one minute must pass without any damage affecting the object, if successful, the user automatically succeeds at hacking the object.
Special Mode – The user may swap weapon modes for 1 TP. They may return back to a neutral mode for 1 TP.
Nonlethal Mode – When hitting a target, roll d100 plus your damage modifier, the target must take a Sleeplessness action (DC equal to previous roll), on fail, the target falls unconscious.
Rank 4
Smart Aim – The user can aim without using a Dual Wield action, all shots while aiming have their chance to hit increased by +80%.
Auto Hack – When shooting electronic objects, the user can choose to hack the object instead. After this shot has been fired at the object, one minute must pass without any damage affecting the object, if successful, the user automatically succeeds at hacking the object.
Special Mode – The user may swap weapon modes for 1 TP. They may return back to a neutral mode for 1 TP.
Nonlethal Mode – When hitting a target, roll d100 plus your damage modifier, the target must take a Sleeplessness action (DC equal to previous roll), on fail, the target falls unconscious.
Disable Mode – When hitting a target, the effects mimic the dispel power. If used on an electronic, this instead mimics the EMP Blast power.
Dragon’s Breath – The user can choose to expend all ammunition in the weapon’s capacity. Dealing 200 (d4%) Fire damage per capacity in a 10m cone.
Rank 5
Smart Aim – The user can aim without using a Dual Wield action, all shots while aiming are homing.
Auto Hack – When shooting electronic objects, the user can choose to hack the object instead. After this shot has been fired at the object, one minute must pass without any damage affecting the object, if successful, the user automatically succeeds at hacking the object.
Special Mode – The user may swap weapon modes for 1 TP. They may return back to a neutral mode for 1 TP.
Nonlethal Mode – When hitting a target, roll d100 plus your damage modifier, the target must take a Sleeplessness action (DC equal to previous roll), on fail, the target falls unconscious.
Disable Mode – When hitting a target, the effects mimic the dispel power. If used on an electronic, this instead mimics the EMP Blast power.
Dragon’s Breath – The user can choose to expend all ammunition in the weapon’s capacity. Dealing 400 (d4%) Fire damage per capacity in a 10m cone.
Ammo Recycler – On a critical hit, this weapon automatically reloads all ammunition. For every round this weapon is not used, 1 capacity is restored to the weapon, this cannot go over the maximum capacity.