Home > Rulebook > Crafting > Gathering > Resource Nodes
Resource Nodes are some of the most important things to find and use when foraging, usually containing a wealth of materials that can be repurposed for other means. Resource Nodes should be one of your main ways of gaining multiple materials to use for crafting purposes.

The section below contains a few example resource nodes, but you’re welcome to create your own, modify these ones or use these ones for your own purposes.

Tree

Resource Node, Natural
Special Material: Wood
Size: Large Material Groups: Rigids (d10), Fibres (d12), Food (d4)
Quality: Average Tier: I Harvesting Time: 30 minutes

Animal Corpse

Resource Node, Corpse
Special Material: Bone
Size: Medium Material Groups: Food (d12), Fibres (d6)
Quality: Average Tier: I Harvesting Time: 30 minutes

Plant

Resource Node, Natural
Special Material: N/A
Size: Medium Material Groups: Fibres (d12), Food (d6), Chemicals (d4)
Quality: Average Tier: I Harvesting Time: 15 minutes

Scrap Pile

Resource Node, Manmade
Special Material: Steel
Size: Medium Material Groups: Rigids (d12), Electronics (d6)
Quality: Average Tier: V Harvesting Time: 30 minutes

Tech Trash

Resource Node, Manmade
Special Material: Copper
Size: Small Material Groups: Electronics (d8), Rigids (d6)
Quality: Average Tier: IV Harvesting Time: 45 minutes

Rocks

Resource Node, Natural
Special Material: Stone
Size: Medium Material Groups: Rigids (d10), Chemicals (d4)
Quality: Average Tier: I Harvesting Time: 30 minutes

Ore Deposit

Resource Node, Natural
Special Material: Varies (choose a metal!)
Size: Medium Material Groups: Rigids (d12), Chemicals (d6)
Quality: Average Tier: Varies Harvesting Time: 1 hour