Old-World Blood
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Your bloodline is still connected to before the Great Evolution.
Benefit – You heal 10 x current level of your own HP per round. You stop regenerating if you are sent to death’s door. While you are at death’s door, you are automatically stabilised, and you regenerate 1 wound per hour.
Downside – You receive a -50% penalty when attempting to resist the effects of all perks, powers and any abilities similar.