Home > Rulebook > Powers > Transmutation > Greater Exchange
You get a bargain on your deal with atoms.

Prerequisites: Equivalent Exchange, +10% Senses, Level 5
TP Cost: 1 MP Cost: 50
Descriptors: Utility Casting: Senses
Range: Touch Components: V, E

You change up to 1m3 of material into any other material or object of double its equivalent monetary value. If you choose to change the material to something that is not enough to fit the monetary value amount provided by the power, you must use half of your HP total as the added cost.

Cantrip – You can perform moderate exchanges at no MP or TP cost, such as turning a cup of water to wine and vice versa

Imbuement Effect
Target – The target receives the effects of the power