Home > Rulebook > Powers > Thaumaturgy > Detection
You detect all kinds of things that are within a close distance to you.

TP Cost: 2 MP Cost: 50
Descriptors: Mental, Utility Casting: Senses
Range: 100m radius, centred on the caster Components: E

Choose one kind of target to detect (Magic, living, dead, people, traps, etc.). If the target of choice is in a 100m radius of you, you reveal all instances of it. You know the general direction and how close you are towards it, and can decipher generally what kind of thing it is (e.g. for magic, you can decipher the school, for living creatures, it’s their type, for traps, it’s what save you need, etc.)

Cantrip – You receive a +10% bonus when hearing movement and detecting the unseen

Imbuement Effects
Armour – The wearer receives a +10% to all Perception Actions
Target – The target receives a +10% to all Perception Actions.