Home > Rulebook > Powers > Thaumaturgy > Aura
You generate an aura that causes those hostile to you to run away.

TP Cost: 2 MP Cost: 25 per round
Descriptors: Energy Casting: Vitality
Range: 10m radius centred on caster Components: N/A

You emit an aura of your choosing in a 10m radius, allowing creatures to detect your presence automatically. This aura emits enough power equal to your RL. Hostile creatures that are half of your RL are immediately frightened while in the radius of this aura

Cantrip – You receive a +25% bonus to all actions made to resist others auras

Imbuement Effects
Target – The target receives the effects of the power