Home > Rulebook > Powers > Restoration > Preserve
You keep non-living material in pristine condition

TP Cost: 2 MP Cost: 25 (100 per day)
Descriptors: Physical, Divine Casting: Psyche
Range: Touch Components: V, E

You may preserve 1m3 of living or non-living material. Keeping its condition at the time that you casted the power. This spell consumes 100 MP per day of cast.

Cantrip – You can clean all minor blemishes and dents with a wave of your hand.

Imbuement Effect
Target – The target gains +25% Damage Reduction against attempts to destroy it