Home > Rulebook > Powers > Necromancy > Stabilise
You stop a target from dying

TP Cost: 2 MP Cost: 50
Descriptors: Support, Divine Casting: Vitality
Range: Touch Components: S, E

Any target you touch that is dying immediately stabilises, it does not lose any more HP and does not have to take any actions to stop itself from dying.

Cantrip – Your intuition lets you sense when someone within a 50m radius is dying.

Imbuement Effects
Target – The target receives the effects of the power