Home > Rulebook > Powers > Illusory > Invisibility
You vanish from the sight of others, as you become completely see-through.

Prerequisites: Vanish, +10% Senses, Level 5
TP Cost: 2 MP Cost: 75 per hour
Descriptors: Energy, Support, Dark Casting: Senses
Range: Touch Components: E

You turn a target completely invisible, granting them a +50% bonus to Stealth actions, if the target attacks or is hit, this power is immediately dispelled.

Cantrip – When a target is invisible and within 1m of you, the GM flips 2 coins, if any are heads, all targets 1m away from you that are invisible are revealed.

Imbuement Effect
Weapon – The wielder gains a +20% chance to hit
Armour – The wearer gains a +20% Dodge Chance
Target – The target receives the effects of the power.