Home > Rulebook > Powers > Illusory > Greater Invisibility
You no longer break invisibility by interacting with the world.

Prerequisites: Invisibility, +15% Senses, Level 10
TP Cost: 2 MP Cost: 100 per minute
Descriptors: Energy, Support, Dark Casting: Senses
Range: Touch Components: E

You turn a target completely invisible, granting them a +100% bonus to Stealth actions.

Cantrip – When a target is invisible and within 2m of you, the GM flips 2 coins, if any are heads, all targets up to 2m away from you that are invisible are revealed.

Imbuement Effect
Weapon – The wielder gains a +30% chance to hit
Armour – The wearer gains a +30% Dodge Chance
Target – The target receives the effects of the power.