Home > Rulebook > Powers > Hex > Wipe
You wipe a small amount of memory from a target

TP Cost: 2 MP Cost: 50
Descriptors: Mental, Nerfer Casting: Intellect
Range: 20m Components: S, E

You cause the target to forget what happened in the last minute. The target can take a Quick Thinking action (DC Caster’s Intellect Modifier). On success, the target gains their memories back.

Cantrip – You gain a +10% bonus to resisting all fear effects caused by creatures you cannot see.

Imbuement Effect
Target – The target receives the effects of the power