Balance
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You gain an infinite balance that makes you unable to fall.
TP Cost: 2 MP Cost: 50 per round
Descriptors: Utility Casting: Nerve
Range: Touch Components: F
You create an everlasting balance within the target, they automatically succeed on all Balance actions, and cannot be knocked over. They are immune to all knockback effects while this power is active.
Cantrip – You receive a +10% bonus to all Balance actions.
Imbuement Effects
Target – Target gains the effects of this power.