Home > Rulebook > Powers > Chimerism > Ascension
You ascend beyond all living creatures to reach a level of power unimaginable.

Prerequisites: Requiem, +15% Vitality, Level 16
TP Cost: 2 MP Cost: 20% per round
Descriptors: Utility Casting: Vitality
Range: Self Components: F

You tap into more of your own potential, as your HP, MP and SP maximum increases by +100% and you gain access to 2 perks, 2 powers and 2 feats that you have the prerequisites for and have your TP maximum increased by +5 while this mode is active.

Cantrip – You appear as 3 RL higher when abilities detect you.

Imbuement Effects
Target – Target gains the effects of this power.