Home > Rulebook > Perks > Ranger > Precision Strike
You’ve learned to aim at more precise locations to deal more damage.

Prerequisites: Aim, +10% Senses, Level 5
TP Cost: +0.5 SP Cost: 50
Descriptors: Physical, Nerfer Casting: Senses
Range: Special, See Description Components: S

You may aim at specific parts of the body to deal different kinds of effects if it hits shown on Table: Precision Attacks. The effects stack in length with each time they are applied (up to 1 hour)

Table: Precision Attacks  
Limb Effect
Head x3 Damage
Eyes Target gains a -50% penalty to all Senses actions, if affected again, target is blinded for 1 minute.
Arms Cannot use dual wield actions for 1 minute.
Hands Target is disarmed.
Legs Movement actions cost x2 TP for 1 minute. If affected again, modifier is x4.
Feet Target is stuck in place for 1 minute.
Torso Target must take Balance action (DC equal to weapon modifier). on fail, they become prone
Groin Target is stunned for 1 minute
Wings Target must take Balance action (DC equal to weapon modifier) on fail, they fall to the ground.

Cantrip – You gain a +20% bonus to all actions made to see in the distance.