Precision Strike
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You’ve learned to aim at more precise locations to deal more damage.
Prerequisites: Aim, +10% Senses, Level 5
TP Cost: +0.5 SP Cost: 50
Descriptors: Physical, Nerfer Casting: Senses
Range: Special, See Description Components: S
You may aim at specific parts of the body to deal different kinds of effects if it hits shown on Table: Precision Attacks. The effects stack in length with each time they are applied (up to 1 hour)
| Table: Precision Attacks | |
|---|---|
| Limb | Effect | 
| Head | x3 Damage | 
| Eyes | Target gains a -50% penalty to all Senses actions, if affected again, target is blinded for 1 minute. | 
| Arms | Cannot use dual wield actions for 1 minute. | 
| Hands | Target is disarmed. | 
| Legs | Movement actions cost x2 TP for 1 minute. If affected again, modifier is x4. | 
| Feet | Target is stuck in place for 1 minute. | 
| Torso | Target must take Balance action (DC equal to weapon modifier). on fail, they become prone | 
| Groin | Target is stunned for 1 minute | 
| Wings | Target must take Balance action (DC equal to weapon modifier) on fail, they fall to the ground. | 
Cantrip – You gain a +20% bonus to all actions made to see in the distance.