Improved Parkour
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You’ve learnt to weave in and out of combat
Prerequisites: Parkour, +10% Agility, Level 5
TP Cost: 0 SP Cost: 50 per round
Descriptors: Support, Mobility Casting: Agility
Range: Self Components: F
While in this mode, all terrain is treated as normal while passing through it. Your movement speed is increased by +2m/TP. Climbing walls and other objects costs no extra TP. You can automatically move above objects that are 2m tall or shorter, this costs no extra movement. While in this mode, you do not provoke exposure based on movement.
Cantrip – You receive a +20% bonus to all actions made to climb and escape from pursuers