Home > Rulebook > Perks > Improvised > Risk
You are a huge risk-taker and have luck work in your favour.

Prerequisites: Wager, +15% Luck, Level 10
TP Cost: 1 SP Cost: 100
Descriptors: Mental, Enhancer Casting: Luck
Range: 100m Components: S

You perform an immensely risky move, granting either you or your target the effects of the table below. Flip a coin, on heads, the ability affects you, on tails, it affects the target of your choice. If the ability affects the target, you roll a d10, however, if the ability affects you, the GM rolls the d10.

For every 10% luck that you have, you gain 1 retry of the coin flip.

Table: Risk Effects    
d10 Name Description
1 Life The target is brought to full HP.
2 Mindbreak The target is confused and overwhelmed for 1 minute
3 Assist The target is assisted, they take a +75% bonus to their next action
4 Hypnotise The target is infatuated for 1 round
5 Copy You copy an action and ability of your choice performed by the target.
6 Explode You create an explosion, dealing 1,000 (d10%) Explosive Damage.
7 Neutrality All effects from the target are removed
8 Resent The target is affected by duel until line of sight is broken.
9 Energise The target’s MP and SP is restored to 100%
10 Death The target immediately goes into death’s door.

Cantrip – You receive a +30% bonus to all actions related to gambling.