Home > Rulebook > Perks > Greater Weapons > Slam
Slamming the ground creates a tremor which attacks all targets infront of you

Prerequisites: Slam, +15% Muscle, Level 8
TP Cost: 0 SP Cost: 75
Descriptors: Physical Casting: Muscle
Range: Melee Components: S

Your melee attack deals 60% more damage, knocking all opponents around you by 3m. You deal damage to all targets in a straight line infront of you as long as they are 1m away from each other.

Cantrip – You gain a +30% damage bonus with weapons that have the heavy property.