Home > Rulebook > Perks > Greater Weapons > Quick Restore
You’ve learnt to restore health at a brief time

Prerequisites: Quick Recover, +10% Nerve, Level 5
TP Cost: 0.5 SP Cost: 50
Descriptors: Support Casting: Nerve
Range: Self Components: N/A

You shrug off all conditions that are currently affecting you, all conditions that are affecting you are no longer affecting you. You regain 25 HP per condition removed after using this ability.

Cantrip – The length that a negative condition lasts is reduced by 2 rounds (minimum 1 round)