Swindle
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You get your way and trick all of those around you.
Prerequisites: Con, +15% Agility, Level 12
TP Cost: 1 SP Cost: 100
Descriptors: – Casting: Agility
Range: 300m Components: S
You perform a sneaky move that gives you the upper hand, The enemy must take a Perception Action (DC equal to Agility modifier), on fail, you get the ability to reroll one of your actions three times, and take the highest roll. You gain a +40% bonus to your next ability performed after performing the swindle.
Cantrip – You gain a +30% bonus to all actions made to see if someone is lying.