Home > Rulebook > Perks > Dirty Tricks > Sleight of Hand
Your tricks are hard to read as you are able to steal anything off of an opponent.

Prerequisites: Improved Steal, +15% Agility, Level 10
TP Cost: 1 SP Cost: 75
Descriptors: Physical Casting: Agility
Range: Melee Components: S

You may steal an enemies weapon, armour or item they have on them, they must take a Perception action to catch you stealing it (DC equal to Agility modifier) or you successfully steal the item, armour or weapon.

Cantrip – You gain a +30% bonus against Steal actions.