Home > Rulebook > Perks > Defender > Snatch Attack
You’ve learnt how to make the most out of your enemy’s attack

Prerequisites: Catch Attack, +10% Nerve, Level 5
TP Cost: 1 SP Cost: 50
Descriptors: Defence, Counter Casting: *Nerve * Range: 1m Components: S

You may attempt to snatch the attack of the target you just blocked (DC Weapon’s Modifier), If the attack is a melee attack, you may immediately perform an action for no TP cost against the target, this attack automatically hits, if this is a Ranged attack, the projectile deals no damage, and you may add it to your inventory.

Cantrip – You gain a +20% bonus to all actions made to catch objects, people or items